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	<title>Comments on: Tales of Legendia</title>
	<atom:link href="http://videlais.com/2008/01/22/tales-of-legendia/feed/" rel="self" type="application/rss+xml" />
	<link>http://videlais.com/2008/01/22/tales-of-legendia/</link>
	<description>Ramblings from a former code monkey turned fiction writer.</description>
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		<title>By: Tales of the Abyss &#171; 2 Hour Review</title>
		<link>http://videlais.com/2008/01/22/tales-of-legendia/#comment-26</link>
		<dc:creator><![CDATA[Tales of the Abyss &#171; 2 Hour Review]]></dc:creator>
		<pubDate>Wed, 30 Jan 2008 04:37:56 +0000</pubDate>
		<guid isPermaLink="false">http://videlais.wordpress.com/2008/01/22/tales-of-legendia/#comment-26</guid>
		<description><![CDATA[[...] Tales of&#160;Legendia  [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Tales of&nbsp;Legendia  [...]</p>
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		<title>By: videlais</title>
		<link>http://videlais.com/2008/01/22/tales-of-legendia/#comment-22</link>
		<dc:creator><![CDATA[videlais]]></dc:creator>
		<pubDate>Wed, 23 Jan 2008 21:02:49 +0000</pubDate>
		<guid isPermaLink="false">http://videlais.wordpress.com/2008/01/22/tales-of-legendia/#comment-22</guid>
		<description><![CDATA[@lolcthulhu: The copy I used was from Gamefly and it is the first used game I&#039;ve gotten from them, from their rental service, that has been scratched too much to be able to play.

@lolcthulhu: The fighting aspect is more like Street Fighter with combat being sprite-based. They have limited range from left to right, I think.  I didn&#039;t really stray far from the enemies. The game has both button-combos and mapped attacks.  It uses a system called &lt;a href=&quot;http://en.wikipedia.org/wiki/Linear_Motion_Battle_System&quot; rel=&quot;nofollow&quot;&gt;LMBS&lt;/a&gt;, and that Wikipedia page explains it better.]]></description>
		<content:encoded><![CDATA[<p>@lolcthulhu: The copy I used was from Gamefly and it is the first used game I&#8217;ve gotten from them, from their rental service, that has been scratched too much to be able to play.</p>
<p>@lolcthulhu: The fighting aspect is more like Street Fighter with combat being sprite-based. They have limited range from left to right, I think.  I didn&#8217;t really stray far from the enemies. The game has both button-combos and mapped attacks.  It uses a system called <a href="http://en.wikipedia.org/wiki/Linear_Motion_Battle_System" rel="nofollow">LMBS</a>, and that Wikipedia page explains it better.</p>
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		<title>By: lolcthulhu</title>
		<link>http://videlais.com/2008/01/22/tales-of-legendia/#comment-21</link>
		<dc:creator><![CDATA[lolcthulhu]]></dc:creator>
		<pubDate>Wed, 23 Jan 2008 19:03:10 +0000</pubDate>
		<guid isPermaLink="false">http://videlais.wordpress.com/2008/01/22/tales-of-legendia/#comment-21</guid>
		<description><![CDATA[With regard to the &quot;two-dimensional fighting-game style system&quot;: are the character models in combat sprite-based or are they polygonal?  

Are character restricted to moving left and right across the screen a la Street Fighter II?  Or do they have a fuller range of movement as in a Streets of Rage style brawler.

Are you&#039;re attacks based on button combos or do you have specific attacks mapped to each one of the face buttons?]]></description>
		<content:encoded><![CDATA[<p>With regard to the &#8220;two-dimensional fighting-game style system&#8221;: are the character models in combat sprite-based or are they polygonal?  </p>
<p>Are character restricted to moving left and right across the screen a la Street Fighter II?  Or do they have a fuller range of movement as in a Streets of Rage style brawler.</p>
<p>Are you&#8217;re attacks based on button combos or do you have specific attacks mapped to each one of the face buttons?</p>
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	<item>
		<title>By: lolcthulhu</title>
		<link>http://videlais.com/2008/01/22/tales-of-legendia/#comment-20</link>
		<dc:creator><![CDATA[lolcthulhu]]></dc:creator>
		<pubDate>Wed, 23 Jan 2008 18:51:55 +0000</pubDate>
		<guid isPermaLink="false">http://videlais.wordpress.com/2008/01/22/tales-of-legendia/#comment-20</guid>
		<description><![CDATA[Did you get your copy from GameStop? Might you still be within the 7-day window for returning used games?]]></description>
		<content:encoded><![CDATA[<p>Did you get your copy from GameStop? Might you still be within the 7-day window for returning used games?</p>
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