Skip to content

Digital Ephemera

Code, Commentary, and Complaining

  • Guides + Code + Art
  • Twine Tutorials
  • Ink Tutorials
  • Games + Experiments

Category: design

#TwineTuesday: Twine 2.1: Snowman 1.3 Cheatsheet

On July 4, 2017July 5, 2017 By Dan CoxIn #TwineTuesday, design, howto, teaching
thumbnail_cheatsheet
(Image Preview of PDF)

I’ve updated the the initial work I did last year for Snowman 1.3 and Twine 2.1.

PDF: Twine 2.1- Snowman 1.3 Cheatsheet

 

Posts navigation

Older posts

I do things

Pixel Dan

Dan Cox: reader, writer, coder, and sometimes person.

Often found in classrooms; mostly harmless.


Social Media:
TwitterSubscribe to me on YouTubeYouTube
Contact: dan.cox [at] videlais.com

Recent Ramblings

  • Saving and Loading Data Across Sessions using PlayerPrefs in Unity February 23, 2021
  • Singleton “Global Instance” Pattern in Unity February 20, 2021
  • Extwee Dev Diary: 2.0 Goals and Promisifed Testing February 19, 2021
  • Understanding Programming State through the Metaphor of a Vending Machine February 15, 2021
  • Working with SimpleQBN: Part 3: Working with Web Projects February 12, 2021

I write about...

#TwineTuesday code CSS design essay game howto Ink JavaScript playing Ren'Py review teaching Twine Tuesday video games

Archives

Blog at WordPress.com.
Cancel

 
Loading Comments...
Comment
    ×