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Category: game

#PhaserFriday: Phaser 2: Creating a Basic Platformer — Part 1

On May 22, 2015May 22, 2015 By Dan CoxIn #PhaserFriday, design, game, howto

Part 1 of a series on creating a basic platformer in Phaser (http://phaser.io/). In this video, I cover creating a Phaser.Game object, enabling the Arcade physics system on a sprite, and moving that sprite using its velocity.x and velocity.y.

Phaser: http://phaser.io/
Source Code: http://bit.ly/phaserFriday15_01

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Dan Cox: reader, writer, coder, and sometimes person.

Often found in classrooms; mostly harmless.


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