Skip to content

Digital Ephemera

Code, Commentary, and Complaining

  • Guides + Code + Art
  • Twine Tutorials
  • Ink Tutorials
  • Games + Experiments

#TwineTuesday: Twine 2 basics in Vine

On August 4, 2015 By Dan CoxIn #TwineTuesday, Twine Tuesday

Using headers


 

Text elements


 

Bulleted and numbered items


 

Using (set:) macro


 

Combining (set:) and (if:) macros


 

Using (either:) and (random:) macros


 

Using a dataset


 

Using (datamap:)


 

Using (print:)

Share this:

  • Email
  • Print
  • Twitter
  • Facebook
  • Reddit

Like this:

Like Loading...
twine

Post navigation

Previous

#TwineTuesday: Twine 2: Inventory Systems

Next

#TwineTuesday: Twine 2 Basics (Harlowe)

I do things

Pixel Dan

Dan Cox: reader, writer, coder, and sometimes person.

Often found in classrooms; mostly harmless.

Personal Site: DanCox.me

Ko-Fi: Support Me on Ko-fi!
Social Media:
TwitterSubscribe to me on YouTubeYouTube
Contact: dan.cox [at] videlais.com

Recent Ramblings

  • Unity + Ink: Part 5: Ink Variables and Functions July 10, 2019
  • Unity + Ink: Part 4: Tags and Rich Text July 10, 2019
  • Unity + Ink: Part 3: Building an Interface July 9, 2019
  • Unity + Ink: Part 2: Working with the Ink API July 8, 2019
  • Unity + Ink: Part 1: Importing and Testing July 8, 2019

I write about...

#TwineTuesday code CSS design essay game howto Ink JavaScript playing Ren'Py review teaching Twine Tuesday video games

Archives

Blog at WordPress.com.
loading Cancel
Post was not sent - check your email addresses!
Email check failed, please try again
Sorry, your blog cannot share posts by email.
%d bloggers like this: