#LOWREZJAM: Dev Diary #3

Guts_demo2

The above GIF represents the latest build of what I’ve decided to call Guts. Since my last post a few days ago, I’ve created and positioned the Mets and Bladers, and as the red half-transparent red boxes in the later area show, am still testing the triggering areas for spawning Bladers in the vertical part of the level. I’m just about ready to add in the Picket Men and Big Eye.

Just like in my earlier posts, I’m also going to share the code I’m using to re-create classic Mega Man enemies. This time, it’s for the Mets and Bladers.

Here is the code for the “Met” (Tool):

 

And here is the code for the Bladers:

 

As a bonus, here is the code for the explosion groups these both use too: